Deers & Drones
WASD/Arrows/Joystick to move | Space/A to trigger drone alarm
Every year deer fawn are hurt or even die due to harvesters moving grass and fields. This is due to deer leaving their fawn hidden in grass when they go foraging and them being too scared of the loud noises of the machines.
In order to save the fawn a method has been developed to scare them away with drones before the harvesters arrive and projects to do so are even sponsored by the German government (German source)!
Goal: Find all the fawn and scare them off-screen.
This game was made for the Ludum Dare 52 "Harvest" Game Jam and is meant to show that concept. Unfortunately not all ideas got finished in the time of the Jam :S
Credits:
- Game Design by Tuhlienn (Jakob Sharrer), legan100, FelicityCeCe, TimTime, Cyolex, The Moep (Max Lee) from Pixelgruene.gg
- Cover Art by Cyolex/DALEE
- Unity Template/Mentoring by Tuhlienn (Jakob Sharrer)
- Coding/Art/Sound Design done by The Moep (Max Lee aka Phoenix616)
Sounds:
- Footsteps: GameDev Market, https://www.gamedevmarket.net/asset/casual-footsteps-sounds/
- Achievement: Cute GUI Sounds Set, GameDev Market, https://www.gamedevmarket.net/asset/cute-gui-sounds-set-1357/
- Alarm: Evil Alien Tech Sound Pack, GameDev Market, https://www.gamedevmarket.net/asset/evil-alien-tech-sound-pack-3913/
Made with Unity
Artwork licensed under CC-BY-SA 4.0: Copyright by Max Lee (The Moep aka Phoenix616)
Code licensed under MIT: Copyright by Max Lee (The Moep aka Phoenix616), based on a template by Tuhlienn (Jakob Sharrer): https://github.com/Tuhlienn/Unity-Project-Template
Status | Prototype |
Platforms | HTML5, Windows |
Author | Max Lee |
Genre | Educational |
Tags | 2D, Ludum Dare, Ludum Dare 52, Pixel Art |
Links | Ludum Dare |
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